JustinBerryArt [at] gmail.com

Professional Experience
  • Creative Producer and Project Director, Yale Center for Immersive Technologies in Pediatrics, Yale University, New Haven, CT (2023–Current)
  • Critic / Core Faculty, Yale School of Art / Yale Center for Collaborative Arts and Media, Yale University, New Haven, CT (2016–2022)
  • Visiting Professor, Interactive Arts and Animation, Pratt Institute, Brooklyn, NY (2013–2016)
  • Adjunct Professor, Electronic Design and Multimedia, City College, New York, NY (2011–2016)
Leadership Experience
  • Principal Investigator, Blended Reality Applied Research Grant (Hewlett-Packard), Yale University, New Haven, CT (2018–2022)
  • Conference Chair, IEEE Games, Entertainment, and Media Conference, Yale University, New Haven, CT (2019)
  • Collective Member, Essex Flowers, New York, NY (2014–2018)
  • Co-Organizer, The Thing @ White Slab, with Wolfgang Staehle, Christoph Draeger, and Heidrun Holzfeind, New York, NY (2010–2011)
  • Founder and Director, Waymaker Gallery, online (2008–2010)
  • Co-Founder, Co-Director, Alogon Gallery, Chicago, IL (2007–2008)
Solo Exhibitions
  • Still Lives, Retzlaff Gallery, Southern Oregon University (2019)
  • Road Trips, Barbara Davis Gallery, Houston, TX (2018)
  • the dust never settles, Essex Flowers, New York, NY (2017)
  • Offduty, Artspace, New Haven, CT (2016)
  • Photographs, Essex Flowers, New York, NY (2016)
  • Active/Idle, CUAC, Salt Lake City, UT (2015)
  • White Point, Cave, Detroit, MI (2015)
  • Lorem Ipsum, Interstate Projects, Brooklyn, NY (2014)
  • Would (a Prologue), Bomb Magazine (2014)
  • Fissure and Fracture, Interstate Projects, Brooklyn, NY (2012)
  • Nada Miami Beach, Project Booth with Interstate Projects (2012)
  • Mise An Abyme, Pigeon Wing, London, UK (2011)
  • Men With No Names, The Thing @ White Slab, New York, NY [video screening] (2010)
  • The Mysterious House of Colors, commissioned by the More Art Foundation [web] (2009)
  • Malanorian Silk, Barbara Davis Gallery, Houston, TX (2008)
  • Is Where The Heart Is, Barbara Davis Gallery, Houston, TX (2006)
Group Exhibitions
  • Perennials: 10 Years of Essex Flowers, Essex Flowers, New York, NY (2023)
  • How to Win at Photography, The Photographer's Gallery, London, UK (2022)
  • How to Win at Photography, Fotomuseum Winterthur, Winterthur, CH (2021)
  • AXxoN N., Memorial Hall at Rhode Island School of Design, Providence, RI (2019)
  • AXxoN N., Essex Flowers, New York, NY (2019)
  • unsettled, ADDS DONNA, Chicago, IL (2019)
  • Labyrinths, MODE summit, Wellington, NZ (2019)
  • Labyrinths, IEEE GEM, Galway, Ireland (2018)
  • B3 Biennale, Frankfurt, DE (2017)
  • The Sands, Essex Flowers, New York, NY (2017)
  • The Electronic Arts Library, Artspace, New Haven, CT (2017)
  • Simulacrum, Noorderlicht, Groningen, NL (2017)
  • Simulacrum (traveling), Altonale Festival, Hamburg, DE (2017)
  • Nature Pops, Wave Hill, Bronx, NY (2016)
  • Game On, Artspace, New Haven, CT (2016)
  • Patterns of the Mind, Schaefler Gallery, Pratt Institute, Brooklyn, NY (2016)
  • Visualaries: A 30th Anniversary Showcase of Select Media Artists, NY Media Center, Brooklyn, NY (2016)
  • Anti-Grand: Contemporary Perspectives on Landscape, University of Richmond Art Museum, Richmond, VA (2015)
  • Being Essex Flowers, Adds Donna, Chicago, IL (2015)
  • NADA NY, with Interstate, Brooklyn, NY (2014)
  • The Shortest Distance Between Two Points, via Parrallelograms, Syndicat Potential, Strasbourg, France (2014)
  • Videos, Beverlys, New York, NY, curated by Essex Flowers and Lost Soul Enterprises (2013)
  • Spacetime, Farm, Wellfleet, MA, curated by Katie Albert and Susie Nielsen (2013)
  • The Average Pencil is Seven Inches Long…, Catch, London, UK, curated by Isobel Shirley (2012)
  • Spring Benefit, Momenta Art, Brooklyn, NY (2012)
  • More Art Benefit, Knoll, NY, NY (2012)
  • Composite Factor, Interstate Projects, Brooklyn, NY (2011)
  • Videos on the Front, Interstate Projects, Brooklyn, NY (2011)
  • Fourteen Again, Chelsea Art Museum, New York, NY, curated by Micaela Giovanotti and Micaela Martegani (2010)
  • Flip It and Reverse It, The Pigeon Wing, London, UK (2010)
  • Art/Value/Currency Pt.3, The Pigeon Wing, London, UK (2010)
  • Miniplex, Deptford X Festival, London, UK, curated by Sarah Jury (2010)
  • Art/Value/Currency Pt.2, Eastern District, Brooklyn, NY (2010)
  • Fresh Baked, Barbara Davis Gallery, Houston, TX (2008)
  • Atmospherics, Kasia Kay Gallery, Chicago, IL (2008)
  • MFA Thesis, School of the Art Institute of Chicago, Chicago, IL (2008)
  • Bauhaus, Guertin's Graphics, Chicago, IL (2008)
  • Birds Of Prey, Heaven Gallery, Chicago, IL (2008)
  • Fluxuations, Betty Rymer Gallery, Chicago IL (2007)
  • Amistad, Museo de la Nacion, Lima, Peru (2007)
  • Really Rad Videos, Lloyd Dobler Gallery, Chicago, IL (2007)
  • While Here In This Place, Lloyd Dobler Gallery, Chicago, IL (2007)
  • The Nature of Disturbance, Rowland Contemporary, Chicago, IL (2007)
  • Preview, Devening Projects, Chicago IL (2007)
  • Current Projects, Betty Rymer Gallery, Chicago, IL (2007)
  • Drawing III, G Module Gallery, Paris, France (2006)
  • TXmas, Barbara Davis Gallery, Houston, TX (2006)
  • Opening Bloom, Barbara Davis Gallery, Houston, TX (2006)
Exhibitions Curated
  • Transcendental, Yale Center for Collaborative Arts and Media (2019)
  • Labyrinths, Virtual Reality, exhibited at MODE and IEEE GEM (2018–2019)
  • The Sands, Virtual Reality, exhibited at Essex Flowers and B3 Biennale of the Moving Image (2017)
  • Tarwuk: help me, help you, Essex Flowers, New York, NY (2017)
  • Phillip Birch and Auguste Rodin, Essex Flowers, New York, NY (2015)
  • Collagist/ish, Essex Flowers, New York, NY (2015)
  • Christina Leung, Essex Flowers, New York, NY (2014)
  • Atmospherics, co-curated with Claudia Hart, Kasia Kay Gallery, Chicago, IL (2008)
  • John Baldessari and Ed Ruscha, Barbara Davis Gallery, Houston, TX (2006)
Lectures, Panels, and Conferences
  • Guest Lecture, The User Interface (CPSC 4510b), Yale University (forthcoming 2026)
  • Interlocutor for Keynote with Stuart Neilson, Neurodivergence and the Art Museum Symposium, Yale Center for British Art (2025)
  • Speaker, "Lemmings: Tools For Accessible Gestures", XR Access Symposium (2025)
  • Speaker, "The Wheeled Experience Vs. The Walking Experience in VR", XR Access Symposium (2024)
  • Workshop Leader, "In One's Own Words: Roleplaying With Focus Groups", Serious Games (2024)
  • Panel Moderator, "How Tabletop RPGs Can Build and Support Communities", Games For Change (2024)
  • Speaker, "XR Design: Empowering the Next Generation of Creators", with Maya Georgieva, XR at Michigan Summit (2023)
  • Presenter, "Using Classroom Projects to Teach Your Students About the Metaverse!", with Randall Rode, NERCOMP Online (2023)
  • Speaker, "Artist Talk: John Hilliard and Justin Berry", moderated by Patricia Bickers, The Photographer's Gallery, London, UK (2022)
  • Panel Moderator, "Immersive Media and Virtual Accessibility in Healthcare", SIGGRAPH (2022)
  • Panelist, "Kits and Course Approaches", SIGGRAPH SOIREE (2022)
  • Presenter, "Teaching in Alternate Realities: Social VR Platforms for Student Engagement and Empowerment", NERCOMP Providence, RI (2022)
  • Co-Author, "A Manifesto for Creative Producing", Ars Electronica (2021)
  • Moderator and Organizer (8 Sessions), "Artist/Curator 'Studio' Visits", iLRN (2020)
  • Panelist, "HP, Yale, and UNL Team Up on Blended Reality", EDUCAUSE, Chicago, IL (2020)
  • Panel Moderator, "The Art of Immersion", IEEE Games, Entertainment, and Media, Galway, Ireland (2018)
  • Presenter, "Designing Immersive Empathy 360-VR Experiences: An Experiential, Facilitated Approach", NERCOMP Fairfield, CT (2018)
  • Panelist, "Leveraging Immersive Media in Education", MAVRIC Conference, UMD, Washington DC (2018)
  • Panel Moderator, "Re-Animators: a Panel on Desire", B3 Biennale, Frankfurt, DE (2017)
  • Speaker, "Virtual Reality and 3D Technologies for the Arts and Humanities Classroom", UMass Amherst (2017)
  • Panelist, "Visualaries", NYC Media Center, New York, NY (2016)
  • Panelist, "Special Panel Section", IEEE Games, Entertainment, and Media, Toronto, CA (2015)
  • Visiting Artist, College of Creative Studies, Detroit, MI (2015)
  • Speaker, "Dialogues: Crossroads of Arts and Sciences", Clarkson University, Potsdam, NY (2014)
  • Visiting Artist, Yale University, New Haven, CT (2013)
  • Visiting Artist, Fordham University, New York, NY (2013)
  • Visiting Artist, University of Syracuse, Syracuse, NY (2011)
  • Speaker, LISA (Leaders In Software and Art), New York, NY (2010)
  • Panel Moderator, "Alternative to Alternative?", Betty Rymer Gallery, School of the Art Institute of Chicago, Chicago, IL (2007)
Awards, Grants, and Residencies
  • Best Demo, XR Access Symposium, for Lemmings (2025)
  • Best Demo (Honorable Mention), IMX, for Screenless Optical Theremin with Tremolo (2025)
  • HP Blended Reality Applied Research Grant [Principal Investigator] (2018–2022)
  • HP Blended Reality Applied Research Grant [Team Leader] (2016–2017)
  • NYFA Artist's Fellowship - Electronic and Digital Media (2014)
  • Experimental Television Center Grant, NY, NY (2010)
  • Art Creates Community, More Art Commission, NY, NY (2009)
  • Harold Arts Residency, Chesterhill, OH (2007)
Research Publications
  • The Impact of Role-playing Game Mechanics on the Classroom Experience. Education and Role-Playing Games: TeachRPG – Tabletop Role-Playing Games in the Classroom, Vol II. CRC Press (2026)
  • Lemmings: Creating Re-mappable Gestures For More Accessible Immersive Experiences. ACM Conference on Interactive Media Experiences (IMX '25), 441–446 (2025)
  • Demonstrating the Screenless Optical Theremin with Tremolo (ScOTT). IMX '25, 329–332 (2025)
  • Screenless Optical Theremin with Tremolo (ScOTT). New Interfaces for Musical Expression (NIME '25) (2025)
  • Navigation in immersive virtual reality: a comparison of 1:1 walking to 1:1 wheeling. Virtual Reality 28(1) (2023)
  • Immersive Media and Virtual Accessibility in Healthcare. SIGGRAPH '22 (2022)
  • Breaking the Mold—IEEE GEM Explores New Conference Presentation Modalities. IEEE Consumer Electronics Magazine (2020)
  • The Verb Collective. IEEE GEM 2019 (2019)
  • The Clamshell: Rethinking the Virtual Reality Interface. IEEE GEM 2019 (2019)
  • Labyrinths: Reimagining Exhibition Platforms for Artists in Virtual Reality. MODE 2019 (2019)
  • Evaluating Embodied Navigation in Virtual Reality Environments. IEEE GEM 2018 (2018)
Non-Academic Publications
  • Essay / Chapter. Without Seeing (Senza vedere). Fotoludica. Fotografia e videogiochi tra arte e documentazione (2025)
  • Co-Author. A Manifesto for Creative Producing. creativeproducing.online (2022)
  • Co-Author. A Manifesto for Creative Producing. Ars Electronica (2021)
  • Photo Essay with Poems. Pushing Pixels. CCAM Maquette (2020)
  • Contributor. V_NV 1620. Tarwuk (2016)
  • Essay. Untitling Landscapes. Media-N: Journal of the New Media Caucus, Spring (2015)
  • Article. Finding the Beauty Hidden Inside Video Games. Huffington Post, May 20 (2014)
  • Interactive Photo Essay. De Re Mettalica. The Appendix, January 15 (2014)
  • Essay. Landscapes of Possibility. The Appendix, June 6th (2013)
  • Publisher. Zuckerman-Hartung, Molly. Notes on Susan Sontag. Waymade Books (2009)
Catalogs
  • How to Win at Photography. www.howtowinat.photography/en (2021)
  • On Site: 50 Years of Public Art of the University of Houston System. Scala Arts Publishers (2019)
  • On Desire: B3 Biennale of the Moving Image (2018)
  • Nature Pops. Wave Hill (2016)
  • Anti-Grand: Contemporary Perspectives on Landscape. University of Richmond Art Museum (2015)
  • Works on View. Waymade Books, publisher (2009)
  • Alternative to Alternative. School of the Art Institute of Chicago (2007)
Selected Press / Articles / Features
  • Gat, Orit. "We Need to Change the Way We Think About Digital Art", ArtReview.com (2022)
  • Jacobs, Gideon. "Gideon Jacobs on photography and video games", Artforum.com (2021)
  • Glentzer, Molly. "Art Daybook: Justin Berry creates his own reality from surreal video game landscapes", Houston Chronicle (2018)
  • Dayal, Mira. "Justin Berry at Essex Flowers", Artforum (2017)
  • Whittaker, Iona. "Justin Berry at Essex Flowers", Art Review Magazine (2016)
  • Bridle, James. "Video Game Photography", Frieze Magazine, Issue 173 (2015)
  • Tasman, David Andrew. "Video Paradise: Beauty in a Time of Violence", PIN-UP Magazine, Issue 18 (2015)

See the full press archive >

Teaching Experience (Courses Taught)
  • Tabletop Roleplaying Game Design, Quinnipiac University
  • 3D Modeling for Creative Practice, Yale University
  • Technology and the Promise of Transformation, Yale University
  • The Itinerant Image, Yale University
  • Video Art, Yale University
  • Senior Capstone (Interactive / Animation) I & II, Pratt Institute
  • Art for the Web, Pratt Institute
  • Character Modeling I, Pratt Institute
  • 3D Modeling I, Pratt Institute
  • Web Design I, City College of New York
  • 3D Modeling I & II, City College of New York
  • Electronic Illustration, Suffolk County Community College
  • Introduction to 3D Animation, Briarcliffe College
  • Survey of Design Practices, Briarcliffe College
  • Figure Drawing, Briarcliffe College
  • Introduction to Computing, Briarcliffe College
  • Video Game Design and Development, Game Builders Academy
  • 3D Modeling and Animation, Game Builders Academy
Education
  • MFA, The School of the Art Institute of Chicago (2008)
  • BFA, The School of the Museum of Fine Arts, Boston / Tufts University (2003)










Justin Berry

Art | Research | Leadership | Press | CV